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Mobile Ebooks » Other : Fixed Mobile Convergence
 
Fixed Mobile Convergence


Fixed Mobile Convergence


Alex Shneyderman, Alessio Casati “Fixed Mobile Convergence"
McGraw-Hill Osborne Media | 2008-01-14 | ISBN-10: 0071486062 | 272 pages | PDF | 3,6 Mb


A Practical Guide to the Business and Technology of Fixed Mobile Convergence

Written by telecommunications experts, Fixed Mobile Convergence explains how to consolidate fixed, mobile, wireless, and wireline networks into a seamless environment enabling a uniform converged communication experience. You will learn how to create FMC-based networks, services, and solutions; support advanced technologies such as Voice over Wi-Fi; and converge them with legacy networks. You'll also discover how to develop a phased strategy for effective rollout of FMC multi-mode devices and services, with reliable security and quality of service. The book includes details on integrating next-generation technologies such as near field communication, Bluetooth PAN, WiMax, presence, and unified messaging to create a seamless mobility ecosystem.
 
 
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Mobile Ebooks » Other : Mobile and Wireless Systems Beyond 3G: Managing New Business Opportunities
 
Mobile and Wireless Systems Beyond 3G: Managing New Business Opportunities


Mobile and Wireless Systems Beyond 3G: Managing New Business Opportunities


Mobile and Wireless Systems Beyond 3G: Managing New Business Opportunities
IRM Press | ISBN: 159140570X | 398 pages | April 2005 | PDF | 4 Mb

Mobile and Wireless Systems beyond 3G: Managing New Business Opportunities explores new business opportunities and critical issue related to mobile and wireless systems beyond 3G. This book identifies motivations and barriers to the adoption of 3G mobile
 
 
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Mobile Ebooks » Other : Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone
 
Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone


Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone


Carol Hamer

Apress (August 13, 2007) | ISBN: 1590598806 | 415 pages | PDF | 4,8 Mb



Creating Mobile Games: Using Java™ ME Platform to Put the Fun into Your Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games book with lots of complete working code and advice:

Shows you how to create a basic game and make it a professional one (by adding a pro look-and-feel by writing your own menus or using the open source J2ME Polish, and enabling marketing/billing from your own web site)

Demonstrates Wireless Messaging and other optional APIs (using SMS, PIM, File Connection, Bluetooth, and so forth in a multiplayer game)
 
 
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Mobile Ebooks » Other : Pro Java ME MMAPI
 
Pro Java ME MMAPI: Mobile Media API for Java Micro Edition (Pro)


Pro Java ME MMAPI


Vikram Goyal
Publisher: Apress (May 1, 2006) | ISBN: 1590596390 | PDF | 2,4 Mb | 250 pages



Mobile Media API is a low-footprint and versatile API that enables you to create multimedia applications in Java-enabled phones. With this API, it is possible to add and control audio-, video-, and image-based media to MIDlets from different sources. Pro Java ME MMAPI explores this API in great detail. This book explains the API’s architecture and covers how this architecture sits with the Mobile Independent Device Profile (MIDP). The book also shows you how to best use the multimedia capabilities of a Java-enabled phone. This book includes detailed examples that cover the necessary basics, like audio playback and tone generation, to advanced issues, like synchronized media playback, video capture, and live radio stream. The book incorporates a mobile phone to model these examples, in addition to the Java Wireless Toolkit emulators
 
 
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Mobile Programming, Other : Symbian OS C++ for Mobile Phones
 
Symbian OS C++ for Mobile Phones


Symbian OS C++ for Mobile Phones


Symbian OS C++ for Mobile Phones (Symbian Press) by Richard Harrison

Publisher: John Wiley & Sons; Bk&CD-Rom edition (June 16, 2003) | ISBN-10: 0470856114 | PDF | 6,2 Mb | 826 pages



The ultimate developer’s guide to Symbian OS C++ programming.
Programming Symbian OS is a key skill for mass market phone application development. Whether you are developing applications and services for shipping mobile phones, or involved in pre-market mobile phone development, this book will help you understand the fundamental theory behind developing Symbian OS C++ code for constrained devices.

— A collaborative book, incorporating the expertise of over 30 Symbian engineers — Comprehensive coverage of Symbian OS suitable for programming Nokiaand Sony Ericsson systems and any Symbian OS v7.0 based smartphone — Also provides supporting material for Symbian OS v6.0 and v6.0 phones — Accompanying CD includes demo version of Metrowerks toolchain for the P800
 
 
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Mobile Ebooks » Other : David Pogue, iPhone: The Missing Manual