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<title>Free Book City !!~~!!  www.freebookcity.com</title>
<link>http://www.freebookcity.com/</link>
<language>ru</language>
<description>Free Book City !!~~!!  www.freebookcity.com</description>
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<title>Fixed Mobile Convergence</title>
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<description><![CDATA[<div id='news-id-1772'><!--colorstart:#009900--><span style="color:#009900"><!--/colorstart--><div align="center"><b>Fixed Mobile Convergence</b></div><!--colorend--></span><!--/colorend--><br /><br /><div align="center"><img src="http://pixhost.eu/avaxhome/avaxhome/2008-03-17/51eiytP0HxL.jpg_.jpg" style="border: none;" alt='Fixed Mobile Convergence' title='Fixed Mobile Convergence' /></div><br /><div align="center"><br /><b>Alex Shneyderman, Alessio Casati “Fixed Mobile Convergence" </b><br />McGraw-Hill Osborne Media | 2008-01-14 | ISBN-10: 0071486062 | 272 pages | PDF | 3,6 Mb <br /></div><br /><br />A Practical Guide to the Business and Technology of Fixed Mobile Convergence<br /><br />Written by telecommunications experts, Fixed Mobile Convergence explains how to consolidate fixed, mobile, wireless, and wireline networks into a seamless environment enabling a uniform converged communication experience. You will learn how to create FMC-based networks, services, and solutions; support advanced technologies such as Voice over Wi-Fi; and converge them with legacy networks. You'll also discover how to develop a phased strategy for effective rollout of FMC multi-mode devices and services, with reliable security and quality of service. The book includes details on integrating next-generation technologies such as near field communication, Bluetooth PAN, WiMax, presence, and unified messaging to create a seamless mobility ecosystem.</div>]]></description>
<category><![CDATA[Other]]></category>
<dc:creator>free book city</dc:creator>
<pubDate>Thu, 27 Mar 2008 14:20:33 +0430</pubDate>
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<title>Mobile and Wireless Systems Beyond 3G: Managing New Business Opportunities</title>
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<description><![CDATA[<div id='news-id-820'><!--colorstart:#009900--><span style="color:#009900"><!--/colorstart--><b><div align="center">Mobile and Wireless Systems Beyond 3G: Managing New Business Opportunities</div></b><!--colorend--></span><!--/colorend--><br /><br /><div align="center"><img src="http://pixhost.eu/avaxhome/avaxhome/2008-02-17/159140570X.jpg" style="border: none;" alt='Mobile and Wireless Systems Beyond 3G: Managing New Business Opportunities' title='Mobile and Wireless Systems Beyond 3G: Managing New Business Opportunities' /></div><br /><div align="center"><br /><b>Mobile and Wireless Systems Beyond 3G: Managing New Business Opportunities</b><br />IRM Press | ISBN: 159140570X | 398 pages | April 2005 | PDF | 4 Mb<br /></div><br />Mobile and Wireless Systems beyond 3G: Managing New Business Opportunities explores new business opportunities and critical issue related to mobile and wireless systems beyond 3G. This book identifies motivations and barriers to the adoption of 3G mobile</div>]]></description>
<category><![CDATA[Other]]></category>
<dc:creator>free book city</dc:creator>
<pubDate>Tue, 19 Feb 2008 06:16:36 +0330</pubDate>
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<title>Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone</title>
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<description><![CDATA[<div id='news-id-205'><!--colorstart:#009900--><span style="color:#009900"><!--/colorstart--><b><div align="center">Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone</div></b><!--colorend--></span><!--/colorend--><br /><br /><div align="center"><img src="http://tinypic.info/files/4g7bgy159z8tshpd1lpj.jpg" style="border: none;" alt='Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone' title='Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone' /></div><br /><br /><div align="center"><b>Carol Hamer<br /><br />Apress (August 13, 2007) | ISBN: 1590598806 | 415 pages | PDF | 4,8 Mb</b><br /></div><br /><br />Creating Mobile Games: Using Java™ ME Platform to Put the Fun into Your Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games book with lots of complete working code and advice:<br /><br />Shows you how to create a basic game and make it a professional one (by adding a pro look-and-feel by writing your own menus or using the open source J2ME Polish, and enabling marketing/billing from your own web site)<br /><br />Demonstrates Wireless Messaging and other optional APIs (using SMS, PIM, File Connection, Bluetooth, and so forth in a multiplayer game)</div>]]></description>
<category><![CDATA[Other]]></category>
<dc:creator>free book city</dc:creator>
<pubDate>Mon, 14 Jan 2008 18:48:20 +0330</pubDate>
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<title>Pro Java ME MMAPI</title>
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<description><![CDATA[<div id='news-id-204'><!--colorstart:#009900--><span style="color:#009900"><!--/colorstart--><b><div align="center">Pro Java ME MMAPI: Mobile Media API for Java Micro Edition (Pro)</div></b><!--colorend--></span><!--/colorend--><br /><br /><div align="center"><img src="http://tinypic.info/files/1xyxtpgilyly84i5p0ku.jpg" style="border: none;" alt='Pro Java ME MMAPI' title='Pro Java ME MMAPI' /></div><br /><br /><div align="center"><b>Vikram Goyal<br />Publisher: Apress (May 1, 2006) | ISBN: 1590596390 | PDF | 2,4 Mb | 250 pages</b><br /></div><br /><br />Mobile Media API is a low-footprint and versatile API that enables you to create multimedia applications in Java-enabled phones. With this API, it is possible to add and control audio-, video-, and image-based media to MIDlets from different sources. Pro Java ME MMAPI explores this API in great detail. This book explains the API’s architecture and covers how this architecture sits with the Mobile Independent Device Profile (MIDP). The book also shows you how to best use the multimedia capabilities of a Java-enabled phone. This book includes detailed examples that cover the necessary basics, like audio playback and tone generation, to advanced issues, like synchronized media playback, video capture, and live radio stream. The book incorporates a mobile phone to model these examples, in addition to the Java Wireless Toolkit emulators</div>]]></description>
<category><![CDATA[Other]]></category>
<dc:creator>free book city</dc:creator>
<pubDate>Mon, 14 Jan 2008 18:48:12 +0330</pubDate>
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<title>Symbian OS C++ for Mobile Phones</title>
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<description><![CDATA[<div id='news-id-202'><!--colorstart:#009900--><span style="color:#009900"><!--/colorstart--><b><div align="center">Symbian OS C++ for Mobile Phones</div></b><!--colorend--></span><!--/colorend--><br /><br /><div align="center"><img src="http://tinypic.info/files/57f2ck920ho1561g0g9g.jpg" style="border: none;" alt='Symbian OS C++ for Mobile Phones' title='Symbian OS C++ for Mobile Phones' /></div><br /><br /><div align="center"><b>Symbian OS C++ for Mobile Phones (Symbian Press) by Richard Harrison<br /><br />Publisher: John Wiley & Sons; Bk&CD-Rom edition (June 16, 2003) | ISBN-10: 0470856114 | PDF | 6,2 Mb | 826 pages</b><br /></div><br /><br />The ultimate developer’s guide to Symbian OS C++ programming.<br />Programming Symbian OS is a key skill for mass market phone application development. Whether you are developing applications and services for shipping mobile phones, or involved in pre-market mobile phone development, this book will help you understand the fundamental theory behind developing Symbian OS C++ code for constrained devices.<br /><br />— A collaborative book, incorporating the expertise of over 30 Symbian engineers — Comprehensive coverage of Symbian OS suitable for programming Nokiaand Sony Ericsson systems and any Symbian OS v7.0 based smartphone — Also provides supporting material for Symbian OS v6.0 and v6.0 phones — Accompanying CD includes demo version of Metrowerks toolchain for the P800</div>]]></description>
<category><![CDATA[Mobile Programming, Other]]></category>
<dc:creator>free book city</dc:creator>
<pubDate>Mon, 14 Jan 2008 18:48:06 +0330</pubDate>
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<title>David Pogue, iPhone: The Missing Manual</title>
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<description><![CDATA[<div id='news-id-201'><!--colorstart:#009900--><span style="color:#009900"><!--/colorstart--><b><div align="center">David Pogue, iPhone: The Missing Manual</div></b><!--colorend--></span><!--/colorend--><br /><br /><div align="center"><img src="http://tinypic.info/files/qrgn782rhy9gx7o5l662.gif" style="border: none;" alt='David Pogue, iPhone: The Missing Manual' title='David Pogue, iPhone: The Missing Manual' /></div><br /><br /><div align="center"><b>O’Reilly Media | ISBN: 0596513747 | August 2007 | English | PDF | 304 pages | 50Mb</b></div><br /><br /><br />As you’d expect of Apple, the iPhone is gorgeous. iPhone: The Missing Manual is a book as breathtaking as its subject. Written by New York Times columnist and Missing Manual series creator David Pogue, this book shows you how to get the most out of your new Apple iPhone.</div>]]></description>
<category><![CDATA[Other]]></category>
<dc:creator>free book city</dc:creator>
<pubDate>Mon, 14 Jan 2008 18:47:56 +0330</pubDate>
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