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<title>Free Book City !!~~!!  www.freebookcity.com</title>
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<language>ru</language>
<description>Free Book City !!~~!!  www.freebookcity.com</description>
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<title>C++. Священные знания</title>
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<description><![CDATA[<div id='news-id-2167'><!--colorstart:#009900--><span style="color:#009900"><!--/colorstart--><div align="center"><b>C++. Священные знания</b></div><!--colorend--></span><!--/colorend--><br /><br /><div align="center"><img src="http://s1.slops.org/avaxhome/avaxhome/2008-05-18/32.jpg" style="border: none;" alt='C++. Священные знания' title='C++. Священные знания' /></div><br /><div align="center"><br /><b>Стивен Дьюхерст “C++. Священные знания" </b><br />Символ-Плюс | 2008 | ISBN: 9785932860953 | 240 cтр | Djvu | 6,8 Mb <br /></div><br /><br />Стивен Дьюхерст, эксперт по С++ с более чем 20-летним опытом применения С++ в различных областях, рассматривает важнейшие, но зачастую неправильно понимаемые темы программирования и проектирования на С++, отсеивая при этом ненужные технические тонкости. В один тонкий том Стив уместил то, что он и его рецензенты, опытные консультанты и авторы, считают самым необходимым для эффективного программирования на С++.<br />Книга адресована тем, кто имеет опыт программирования на С++ и испытывает необходимость быстро повысить свое знание С++ до профессионального уровня. Издание полезно и квалифицированным программистам на С или Java, имеющим небольшой опыт проектирования и разработки сложного кода на С++ и склонных программировать на С++ в стиле Java.</div>]]></description>
<category><![CDATA[C Family, Russie]]></category>
<dc:creator>free book city</dc:creator>
<pubDate>Sun, 18 May 2008 20:50:23 +0430</pubDate>
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<title>Rigid Body Kinematics and C++ Code</title>
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<description><![CDATA[<div id='news-id-1723'><!--colorstart:#009900--><span style="color:#009900"><!--/colorstart--><div align="center"><b>Rigid Body Kinematics and C++ Code</b></div><!--colorend--></span><!--/colorend--><br /><br /><div align="center"><img src="http://temp.pixhost.eu/avaxhome/avaxhome/2008-03-17/5146R7D8GRL.jpg_.jpg" style="border: none;" alt='Rigid Body Kinematics and C++ Code' title='Rigid Body Kinematics and C++ Code' /></div><br /><div align="center"><br /><b>Sergio Pissanetzky “Rigid Body Kinematics and C++ Code" </b><br />SciControls.com | 2005-07-30 | ISBN: B000AQE6WC | 369 pages | PDF | 1,4 Mb <br /></div><br /><br />A modern, in-depth presentation of the theory and principles of Rigid Body Kinematics at a College-level, with C++ source code.</div>]]></description>
<category><![CDATA[C Family]]></category>
<dc:creator>free book city</dc:creator>
<pubDate>Sat, 22 Mar 2008 20:15:56 +0430</pubDate>
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<title>Nik Lever, &quot;Real-time 3D Character Animation with Visual C++ (Book &amp; CD-ROM)&quot;</title>
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<description><![CDATA[<div id='news-id-1709'><!--colorstart:#009900--><span style="color:#009900"><!--/colorstart--><div align="center"><b>Nik Lever, "Real-time 3D Character Animation with Visual C++ (Book & CD-ROM)"</b></div><!--colorend--></span><!--/colorend--><br /><br /><div align="center"><img src="http://temp.pixhost.eu/avaxhome/avaxhome/2008-03-17/51PSsRdamuL.jpg" style="border: none;" alt='Nik Lever, &quot;Real-time 3D Character Animation with Visual C++ (Book &amp; CD-ROM)&quot;' title='Nik Lever, &quot;Real-time 3D Character Animation with Visual C++ (Book &amp; CD-ROM)&quot;' /></div><br /><div align="center"><br /><b>Nik Lever, "Real-time 3D Character Animation with Visual C++ (Book & CD-ROM)"</b><br />Publisher: Focal Press | Pages: 496 | 2002-01-08 | ISBN:0240516648 | PDF | 6 MB<br /></div><br />Do you have some experience and a reasonable knowledge of C++ and want to write your own computer games? Have you ever looked at a PC or Playstation (R) game with characters running and leaping through an exciting landscape and wondered how it was done? If so then this book will give you all the information you need to achieve this goal, whether you are a hobby programmer, student or even a professional wanting to add that third dimension to your website.</div>]]></description>
<category><![CDATA[C Family]]></category>
<dc:creator>free book city</dc:creator>
<pubDate>Fri, 21 Mar 2008 13:47:25 +0430</pubDate>
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<title>Model-Based Software Testing and Analysis with C#</title>
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<description><![CDATA[<div id='news-id-1385'><!--colorstart:#009900--><span style="color:#009900"><!--/colorstart--><div align="center"><b>Model-Based Software Testing and Analysis with C#</b></div><!--colorend--></span><!--/colorend--><br /><br /><div align="center"><img src="http://temp.pixhost.eu/avaxhome/avaxhome/2008-03-02/1model_.jpg" style="border: none;" alt='Model-Based Software Testing and Analysis with C#' title='Model-Based Software Testing and Analysis with C#' /></div><br /><div align="center"><br /><b>Jonathan Jacky, Margus Veanes, Colin Campbell, Wolfram Schulte, "Model-Based Software Testing and Analysis with C#"</b><br />Cambridge University Press | ISBN:0521687616 | November 12, 2007 | 368 Pages | PDF | 1.3MB<br /></div><br />This book teaches new methods for specifying, analyzing, and testing software; essentials for creating high-quality software. These methods increase the automation in each of these steps, making them more timely, more thorough, and more effective. The authors work through several realistic case studies in-depth and detail, using a toolkit built on the C# language and the .NET framework. Readers can also apply the methods in analyzing and testing systems in many other languages and frameworks. Intended for professional software developers including testers, and for university students, this book is suitable for courses on software engineering, testing, specification, or applications of formal methods.</div>]]></description>
<category><![CDATA[C Family]]></category>
<dc:creator>free book city</dc:creator>
<pubDate>Sat, 08 Mar 2008 08:30:29 +0330</pubDate>
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<title>Accelerated C++ Practical Programming by Example </title>
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<description><![CDATA[<div id='news-id-1180'><!--colorstart:#009900--><span style="color:#009900"><!--/colorstart--><div align="center"><b>Accelerated C++ Practical Programming by Example </b></div><!--colorend--></span><!--/colorend--><br /><br /><div align="center"><img src="http://pixhost.eu/avaxhome/avaxhome/2008-02-23/Accelerated_COR_Practical_Programming_by_Example_SJ_source_files_and_extrasZ.jpg" style="border: none;" alt='Accelerated C++ Practical Programming by Example ' title='Accelerated C++ Practical Programming by Example ' /></div><br /><div align="center"><br /><b>Andrew Koenig,«Accelerated C++ Practical Programming by Example (+ source files and extras)»</b><br />Addison-Wesley Professional | ISBN: 020170353X | CHM | 1,14 Mb | 352 Pages | 2000 Year<br /></div><br />The Book:<br />*Starts with the most useful concepts rather than the most primitive ones: You can begin writing programs immediately.<br />*Describes real problems and solutions, not just language features: You see not only what each feature is, but also how to use it.<br />*Covers the language and standard library together: You can use the library right from the start.</div>]]></description>
<category><![CDATA[C Family]]></category>
<dc:creator>free book city</dc:creator>
<pubDate>Fri, 29 Feb 2008 03:36:45 +0330</pubDate>
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<title>C# 3.0 in a Nutshell: A Desktop Quick Reference</title>
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<description><![CDATA[<div id='news-id-1104'><!--colorstart:#009900--><span style="color:#009900"><!--/colorstart--><div align="center"><b>C# 3.0 in a Nutshell: A Desktop Quick Reference</b></div><!--colorend--></span><!--/colorend--><br /><br /><div align="center"><img src="http://ecx.images-amazon.com/images/I/41YhlEeA-7L.jpg" style="border: none;" alt='C# 3.0 in a Nutshell: A Desktop Quick Reference' title='C# 3.0 in a Nutshell: A Desktop Quick Reference' /></div><br /><br />This is a concise yet thorough reference to C# 3.0 programming as implemented in Microsoft’s Visual Studio 2008. C# 3.0 in a Nutshell gets right to the point, covering the essentials of language syntax and usage as well as the parts of the .NET base class libraries you need to build working applications. But unlike earlier editions, this book is now organized entirely around concepts and use cases, providing greater depth and readability.<br /><br /></div>]]></description>
<category><![CDATA[C Family]]></category>
<dc:creator>free book city</dc:creator>
<pubDate>Tue, 26 Feb 2008 17:12:37 +0330</pubDate>
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<title>Introduction to C++ Programming and Graphics</title>
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<description><![CDATA[<div id='news-id-767'><!--colorstart:#009900--><span style="color:#009900"><!--/colorstart--><b><div align="center">Introduction to C++ Programming and Graphics</div></b><!--colorend--></span><!--/colorend--><br /><br /><div align="center"><img src="http://pixhost.eu/avaxhome/avaxhome/2008-02-13/0387689923_825.jpg" style="border: none;" alt='Introduction to C++ Programming and Graphics' title='Introduction to C++ Programming and Graphics' /></div><br /><div align="center"><br /><b>Introduction to C++ Programming and Graphics</b><br />Springer; 1 edition | ISBN: 0387689923 | 372 pages | June 6, 2007 | PDF | 2 Mb<br /></div><br />C++ has grown rapidly in response to the practical need for a programming language that is able to efficiently handle composite and diverse data types. Today, C++ dominates the commercial market and is favored among application developers. Introduction to C++ Programming and Graphics offers a venue for rapidly learning the language by concisely revealing its grammar, syntax and main features, and by explaining the key ideas behind object oriented programming (OOP), with emphasis on scientific computing.</div>]]></description>
<category><![CDATA[C Family]]></category>
<dc:creator>free book city</dc:creator>
<pubDate>Mon, 18 Feb 2008 08:58:30 +0330</pubDate>
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<title>C Sharp 3.0 Design Patterns</title>
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<description><![CDATA[<div id='news-id-706'><!--colorstart:#009900--><span style="color:#009900"><!--/colorstart--><b><div align="center">C Sharp 3.0 Design Patterns</div></b><!--colorend--></span><!--/colorend--><br /><br /><div align="center"><img src="http://pixhost.eu/avaxhome/avaxhome/2008-02-14/ujdf4e.jpg" style="border: none;" alt='C Sharp 3.0 Design Patterns' title='C Sharp 3.0 Design Patterns' /></div><br /><br /><div align="center">C Sharp 3.0 Design Patterns <br /><b>O'Reilly Media | December 2007 | ISBN:9780596527730 | PDF | 256 pages | 2.29 Mb </b><br /></div><br />This is a good rehash of the Gang of Four patterns, reworked in C# 3.0. The book's fairly concise and most patterns are clearly laid out with a simplistic example to demonstrate the basics of the patterns followed by a more detailed example in a semi-real world implementation. The articles are nicely done, there are a good set of exercises about each pattern, and there are some good comparisons between similar patterns. As an example, there's a bit comparing the Builder and Abstract Factory which details that a Builder is concerned with how things are built while an Abstract Factory is concerned with what is built.</div>]]></description>
<category><![CDATA[C Family]]></category>
<dc:creator>free book city</dc:creator>
<pubDate>Sun, 17 Feb 2008 11:58:02 +0330</pubDate>
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<title>Programming C# 3.</title>
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<description><![CDATA[<div id='news-id-611'><!--colorstart:#009900--><span style="color:#009900"><!--/colorstart--><b><div align="center">Programming C# 3.</div></b><!--colorend--></span><!--/colorend--><br /><br /><div align="center"><img src="http://pixhost.eu/avaxhome/avaxhome/2008-02-11/51AXO1wNAL2BL.jpg_.jpg" style="border: none;" alt='Programming C# 3.' title='Programming C# 3.' /></div><br /><br /><div align="center"><b>Jesse Liberty, Donald Xie “Programming C# 3.0 " <br />O'Reilly Media, Inc | 2008-01-11 | ISBN-10: 0596527438 | 607 pages | PDF | 3,1 Mb</b></div></div>]]></description>
<category><![CDATA[C Family]]></category>
<dc:creator>free book city</dc:creator>
<pubDate>Thu, 14 Feb 2008 06:17:14 +0330</pubDate>
</item><item>
<title>C# 3.0 Design Patterns</title>
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<description><![CDATA[<div id='news-id-610'><!--colorstart:#009900--><span style="color:#009900"><!--/colorstart--><b><div align="center">C# 3.0 Design Patterns</div></b><!--colorend--></span><!--/colorend--><br /><br /><div align="center"><img src="http://pixhost.eu/avaxhome/avaxhome/2008-02-11/51gxtJRXyGL.jpg_.jpg" style="border: none;" alt='C# 3.0 Design Patterns' title='C# 3.0 Design Patterns' /></div><br /><br /><div align="center"><b>Judith Bishop “C# 3.0 Design Patterns" <br />O'Reilly Media, Inc. | 2008-01-11 | ISBN: 059652773X | 314 pages | PDF | 2,27 Mb</b></div></div>]]></description>
<category><![CDATA[.NET Family, C Family]]></category>
<dc:creator>free book city</dc:creator>
<pubDate>Thu, 14 Feb 2008 06:15:49 +0330</pubDate>
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